Elevate Apps

Understanding Android App Standby Buckets: Resource Limits, Job Execution, and Best Practices
Understanding Android App Standby Buckets: Resource Limits, Job Execution, and Best Practices
With Android’s continuous evolution, power management has become increasingly fine-tuned. Starting from Android 9 (API level 28), Android introduced App Standby Buckets, a dynamic classification system...
collectAsStateWithLifecycle
Lifecycle-Aware State in Compose: Why collectAsStateWithLifecycle Outperforms collectAsState
Jetpack Compose makes UI state management feel almost magical — you observe a Flow, call collectAsState(), and your composable stays up to date. But here’s the catch: not all flows are equal when...
AIDL
AIDL Explained: How Android Handles Communication Between Apps and Services
When building Android apps, one common need is to let different components talk to each other — especially when they run in separate processes. That’s where AIDL (Android Interface Definition Language)...
HIDL
How HIDL Works in Android: A Simple Explanation for Complex Hardware Layers
When we think about Android, we usually picture apps, screens, and the user interface. But underneath all of that lies a powerful system that allows apps to interact with the actual hardware — the camera,...
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